Illuminati Playing Cards

Part I: Introduction and Overview

Previously in this series:

Mar 31, 2020 It’s honestly as if our judaic overlords are playing a game with their Illuminati playing cards. I am sure you have seen how the Illuminati playing cards seem to have predicted the 9/11 attacks. I showed how sometimes it looks like certain cards are played together, like in the Fukushima “natural” disaster. 1995 Illuminati Card Game INWO 1 Booster Pack NEW WORLD ORDER NUKE EPIDEMIC. 1994 1st Edition Illuminati Card Game INWO - 1 Booster Pack. Any Power Structure is the Illuminati card. Each play-er starts with one of the eight Illuminati cards; each is different and has its own special abilities. In this example, the Illuminati control three Groups directly: the Democrats, the Congressional Wives, and the South American Nazis. The South American Nazis. An ex-Illuminati member who has vowed to tell the world everything about the secret society has posted a list of the secret Satanic commandments that Illuminati members obey. After spending 47 years as a high-ranking member of the Illuminati, the anonymous insider said “ it all became too much to bear ” and said he wants to reveal.

Contents – Part I

1 – The ‘Illuminati card game’
2 – Confusion about the two versions
3 – Mainstream coverage of the games
4 – Relevance to the alternative/conspiracy/truth scene

What is the ‘Illuminati card game’ and why would anybody care?

In Part I of this series we are looking at the basic facts concerning the ‘Illuminati card game’ and why it may be of interest to thinking people.

1 – ‘Illuminati card game’ – introduction

In 1982 a standalone card game was released by Steve Jackson Games entitled ‘Illuminati’.

Then in 1994 the same company released a collectible card game entitled ‘Illuminati: New World Order’ (INWO), largely based on the 1982 release.

Since then there have been several updates (‘expansions’) for both the original 1982 standalone card game and the 1994 collectible card game.

Both versions feature hundreds of playing cards, many of which make reference to various ‘conspiracy’ theories, ideas, and tropes.

The gameplay of both games revolve around the notion of conspiracy, secrecy and world control. For example, in the original 1982 game, players can take the role of The Bavarian Illuminati, the UFOs, the Servants of Cthulhu, etc.

In short: The ‘Illuminati card games’ revolve around ‘conspiracy theories’, secrecy and world control.

Note: The history of both Steve Jackson Games and its founder will be covered in detail in Part IX of this series.

2 – Confusion about the two versions

As will be explained in more detail in a moment, the two games are different:

-The 1982 version ‘Illuminati’ is a standalone game, which means that all cards come as part of the game set as purchased.
-The 1994 version ‘INWO’ is a collectible card game, which means that collectors/players collect and trade cards to build their own decks.

There is a lot of overlap between the games. Many cards appear in both (although in different style).

Above is a comparison of the ‘Psychiatrist’ card from the standalone game (1982) and the collectible card game (1994).

Generally the games are referred to as ‘the Illuminati card game’; few people seem to understand the distinction between the 1982 and 1994 versions and speak of them interchangeably.

For the rest of this series I will refer to the 1982 standalone game as ‘Illuminati’ and the 1994 collectible card game as ‘INWO’.

In short: There are two ‘Illuminati card games’, released by the same company, which are similar in many ways: ‘Illuminati’ (1982) and ‘INWO’ (1994).

Note: We’ll take a much closer look at both games separately in Part VII of this series.

3 – Mainstream coverage of the games

The games have received attention in a small number of mainstream news articles, such as this 2012 piece in Vice and this 2016 article in the Daily Star.

Note that the Vice and Daily Star articles cited above both seem to confuse the two games as being one — and their sloppy reporting does not end there. Consider this line from Daily Star:

Steve Jackson’s Illuminati: The Game of Conspiracy was released in 1995, well before many of the shocking moments it predicts.

‘Illuminati: The Game of Conspiracy’ is the original, which was released in 1982. The version they are referring to, ‘Illuminati: New World Order’, was released in 1994.

In other words, they have apparently confused the two games as being one and managed to get the year of release wrong as well.

This may be a result of the Daily Star writer sourcing his information from the earlier Vice article, which says this:

In 1995 games designer Steve Jackson created a role-playing card game called Illuminati: The Game of Conspiracy.

Given that INWO was released in late 1994, the error concerning release year is understandable.

The inability to distinguish between two different games is less forgivable, however, and it afflicts mainstream and ‘alternative’/amateur coverage of the game.

In short: The games have received some mainstream attention, although the reportage has been frivolous and sloppy at best.

4 – Relevance to the alternative/conspiracy/truth (ACT) realm

Simply based on their names alone, the games would appear relevant to the alternative/truth/conspiracy (ACT) realm. There are two main reasons why a deep understanding of the games — who is behind them, and what they are really trying to tell us — is of importance to anybody seeking a better understanding of this thing we call ‘reality’.

The first is well-known among ACT regulars: several of the cards from the games do appear to depict events which have come to pass subsequent to the release of the games. It ought to go without saying that we will be taking a look at a number of specific examples as the series continues.

The second may be less obvious but every bit as important: by critiquing the content which has previously been released by various figures in the ACT realm, we can see once again just how poor a standard of ‘research’ has been allowed to fester in this corner of the internet.

It is truly mind-boggling just how little attention the games have received from would-be ‘truth-tellers’, and how superficial this attention has been when given.

By the end of this series you will see that there is more truth to be found in the ‘Illuminati Card Games’ than exists in the vast majority of ‘truth’ content available on the internet combined.

In short: The games are relevant due to what they tell us about ‘reality’ and also what they show us about the woeful quality of ‘research’ in the ACT realm.

Summary – Part I

1) The ‘Illuminati card games’ revolve around ‘conspiracy theories’, secrecy and world control.

2) There are two ‘Illuminati card games’, released by the same company, which are similar in many ways: ‘Illuminati’ (1982) and ‘INWO’ (1994).

3) The games have received some mainstream attention, although the reportage has been frivolous and sloppy at best.

4) The games are relevant due to what they tell us about ‘reality’ and also what they show us about the woeful quality of ‘research’ in the ACT realm.

Up Next

Is it possible that whoever made these cards had some kind of ‘foreknowledge’ about major events which would occur years or decades later?

In Part II of the series we are taking a look at some well-known examples of game cards which seem to ‘predict’ major media events.

This page made public 16-Aug-2019.

NWO-Illuminati Game Predicted Twin Tower & Pentagon Attacks

For open-minded skeptics, the idea when considering any unusual situation that defies explanation, is to consider all possibilities, and allow the one with the most evidence and greatest probability to rise to the top.

However, in the case of Steve Jackson and his NWO Cards from the 90s, it isn’t quite that cut and dry. Here at Top Secret Writers, we’ve covered the Illuminati frequently, and even mentioned Steve Jackson games before as well. For sane researchers, the concept of the Illuminati is a historic one.

The question of a New World Order is one of global politics and a well-known power structure.

However, predicting the future with a set of playing cards from 1995? That is just surreal to the nth degree.

Steve Jackson Illuminati NWO Cards

In 1995, game designer Steve Jackson created a playing card game targeting the age-old conspiracy-theorist’s favorite conspiracy – the Illuminati.

The title of the game was Illuminati: The Game of Conspiracy.

At the time, the game just appeared as thought it was any other innocent card game. All you had to do was play the part of an Illuminati member. You were the master of the world, launching all sorts of actions to manipulate the world and accumulate your own wealth in the process.

What sort of attacks could you orchestrate to manipulate the world? You could bomb the Pentagon, create and release deadly diseases, or launch nuke attacks. All were false-flag attacks meant to manipulate world governments into military action, move the population to violence, and funnel the resulting cash flow from all of it into your own coffers.

Okay, maybe not so innocent, especially when you take a closer look at some of the cards. For example, here is the card for a “nuke attack” against tall buildings.

Kind of surreal, right? Twin towers, getting struck at one of the upper levels, with an explosion illustrated nearly identical to the actually 9/11 attacks by terrorists with jet planes fully loaded with fuel.

Conspiracy theorists around the world have been writing about this card for quite some time, claiming that it “predicted” the future attack of the World Trade Center on 9/11. How could Steve Jackson have known that the attack was going to occur when he created the game in 1995? Most people are convinced at first glance.

The ease with which people get convinced of this is probably more from lack of education than from a prophetic vision of the future on the part of the game maker.

Why? Well, leading up to 1995, there were countless terrorist attacks and bombings around the world. In fact, most people old enough will remember that the World Trade Center was actually bombed in 1993, two years before Steve Jackson created his board game.

Of course the bomb – with the explosive power of 2,200 pounds of TNT – went off in the basement parking garage of the North Tower.

But the images portrayed an explosion on the upper levels of the building. How could Jackson have predicted this? Well, the reality is that the Trade Centers were frequent targets of terrorists.

In fact, well-known terrorist Ramzi Yousef was arrested on February 7th, 1995 by Pakistan and U.S. authorities in room 16 of the Su-Casa Guest House in Islamabad, Pakistan.

Disturbing Images

The trial revealed all of his plans, including one in January of 1995, where he met with associate Istaique Parker. He had told Parker to check two suitcases on a Delta flight and on a United Airlines flight, both filled with bombs. The plan fell through.

Illuminati Playing Cards

Correlating Youself’s two plans made it easy enough to imagine a bomb striking one of the upper floors of one of the twin towers – but still, the uncanny similarity of the illustration to the actual WTC attack is a bit unnerving.

Then there’s the Pentagon attack playing card.

Illuminati Playing Cards

The Pentagon attack is a whole other story. Little, leading up to 1995, would provide any clue to any citizen, that this was even a remote threat on the radar of anyone out there.

Throughout the 80’s, there were countless hijackings and airplane bombs against flights like a TWA airliner and an Egyptair plane in 1985, another TWA bomb in 1986, and a Pan Am 104 bomb in 1988.

The closest thing to an attack on a federal building was the April 19th, 1995 car bomb that destroyed the Murrah Federal Building in Oklahoma City.

Surreal Pentagon Image

That said, there was in fact information available in 1995, when the U.S. government received warnings from officials in the Philippines that bin Laden and his associates were planning to crash hijacked airliners into the Pentagon and the World Trade Center.

This information was passed to the FBI by Philippine investigators who had questioned Ramzi Yousef’s associate Abdul Hakim Murad, after his arrest following a small fire in Ramzi Youself’s Manila apartment in 1995.

However, the fact that there were plans to attack the Pentagon in 1995 doesn’t prove anything about the creation of this playing card the same year, unless Steve Jackson had contacts inside of the FBI, which is doubtful.

The rest of the cards were really nothing very surprising – simply touching on the age-old fodder that made up conspiracy theory for decades leading up to 1995, including topics like global disease epidemics, floods, Wall Street corruption, manipulation of world hunger and corporate greed.

But those two images – the Pentagon bomb and the Twin Tower bomb – are difficult to explain away.

Steve Jackson Game Company

So who, exactly, is Steven Jackson?

Jackson was a child of the 70’s, an era largely considered a booming period in the world of conspiracy theories – probably in large part to government secrecy surrounding Vietnam operations, and hints leaking about the government’s research into psychic abilities.

Jackson graduated from Rice University in 1974, started Law School, and then dropped out to get into game design.

In 1976, as a developer at Metagaming Concepts, designed the game Ogre in 1977, and G.E.V. in 1978.

Illuminati Playing Cards Predictions

His Illuminati game designs really only started in the 1980s, with a game titled Illuminati in 1983, which he created for Steve Jackson Games.

Here’s where things got interesting. On March 1, 1990, the federal government turned on Steve Jackson. The Secret Service raided the Austin, Texas offices of SJ Games on suspicions one of his game designers, Loyd Blankenship, was involved in illegal hacking.

Illuminati playing cards 1995

Blankenship was a moderator at a hacking bulletin board system known as “The Phoenix Project”, which had published stolen documents detailing the government’s new 911 emergency response system. Blankenship told Vice.com that Jackson had always had a healthy interest in conspiracy theories.

“Steve is a huge fan of conspiracy theories. Not that he believes in them—as far as I could tell in five years of working with him—rather, he is immensely entertained by them.”

It isn’t hard to see why Jackson might have decided to start producing a great number of NWO-Illuminati game designs in the years immediately following this raid, considering that the Secret Service seized property of Jackson’s, including several game designs, including his manuscript for GURPS Cyberpunk.

When he went to retrieve his manuscripts, the Secret Service told him that the book was a “handbook for computer crime”. Jackson eventually sued the government with the help of the Electronic Frontier Foundation.

Steve Jackson Games vs. United States Secret Service

The trial in 1993 resulted in Steve Jackson Games being awarded $50,000 in damages, and the government had to pay his $250,000 in attorney fees. The judge reprimanded the Secret Service for preparing a warrant against an organization where there was no basis for suspicion of wrongdoing.

Illuminati Card Game Predictions 2020

At the time of the raid, there was a 1990 U.S. Secret Service operation in 1990 called Operation Sundevil – a massive crackdown on the newly forming “illegal computer hacking” field – resulting in raids, arrests and property seizures across the country.

While the raid was not actually a direct part of Operation, its timing implied that it was likely inspired by a strong desire within the agency to target any and all organizations related to hacker bulletin board systems.

It’s highly likely that the raid and subsequent trial only fueled Steve Jackson’s interest in conspiracy theories, and of course inspired his increased creation of various versions of the Illuminati-NWO game series.

So how did Jackson get those card images so spot-on with future events? According to Blankenship, Jackson simply lucked out with two of the many card designs in the set.

“As for the ‘predictions’ from the cards, it’s pretty much like any psychic—say that a Middle Eastern leader will be killed next year and you have a decent chance of getting it right.”

Illuminati Playing Cards 1995

Another card illustrator, Dan Smith, told Vice that Jackson dabbled in “occult mastery”, which inspired his card ideas. How true this claim is, is uncertain.

So what do you believe? Were the eerily accurate designs just the result of coincidence and luck, or were they the result of some super-secret global society channeling their future master plan ideas into the head of Steve Jackson through occult means?

Illuminati Playing Cards 1995

I’ll let you judge the probabilities and evidence of this particular mystery on your own.

Let us know what you think in the comments section below!

References & Image Credits:
(1) WTC Bomb Image from: http://www.september11news.com/WTC_1993_ATF.jpg

Originally published on TopSecretWriters.com

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Illuminati Playing Cards 2020

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